Next assignment in digital painting is an environment design. I'm doing the galley/living room area inside Peter and the crew's spaceship. Here's some work in progress, roughing out the scene. More to come!
I'm taking a digital painting class! To start off the projects for this semester we had to come up with a story to design characters, environments etc for. It had to be based off a classic tale so I picked Peter and the Wolf. But I decided to make it a thriller, set in space! Here's the story idea followed by several stages of progress:
Peter comes from a family of intergalactic merchants and just recently became old enough to captain his own ship. His crew consists of Cat, Duck, Bird (nicknames for his crew members) and Grandpa, the ship's AI (so named because Peter thinks it is outdated and obsolete). Cocky, and looking to make time and money on his first mission, he disregards grandpa's advice and directs the ship through an uncharted quadrant of space. Deep in the middle of nowhere their ship gets boarded by a mutated alien creature (the wolf). It kills Duck and proceeds to terrorize the rest of the crew.
Trapped in the confines of the ship and still weeks away from the nearest planet, Peter must learn to step up and be a true leader to keep the rest of his crew alive.
initial sketch for Peter:
rough color pass:
grayscale head study (changing the proportions of the head, trying to get a more appealing look):
changed proportions, loosened up the pose:
tightened up details, changed hair and facial expression. Final:
To encourage myself to keep drawing over Christmas break I am going to do a set of character designs similar to the ones below (eg. hero, villain, etc.), but to a new story idea I thought up. Drawing for class is all well and good, but I should be doing a lot more drawing just for the heck of it :) This is just a first sketch, more to come.
3 old assignments from Character Design class. I wasn't as satisfied with the results of these, but the learning process was very valuable. In all three of these I stepped into areas I was less artistically skilled at. For example, men, men are hard to draw! So I specifically drew two male characters, and like I said before I learned a lot in the process. I had to look up a lot of reference for how other artists draw their men.
These first 2 are a hero/villain combo. One big struggle was trying to incorporate a story and some character history into each design.
This was the result of an assignment where we were specifically suppose to draw something we were bad at. For me that meant evil fantasy character (in armor, I've never drawn a suit of armor in my life!). One big critique was to make everything more sharp and pointy. I tend to draw even evil things very round.
I've been working on this 3D character all semester it's about time I show some progress, eh? She's a cowgirl, I built her from scratch in Maya :) I'm rather fond of her long braid Here are her animation controls. In the next week or so I will be doing an animation with her. Here's her skeleton (Oooo rainbow colored), including a long chain of joints to control her braid