Tuesday, November 15, 2011

Rigging!

I've been working on this 3D character all semester it's about time I show some progress, eh?
She's a cowgirl, I built her from scratch in Maya :) I'm rather fond of her long braid
Here are her animation controls. In the next week or so I will be doing an animation with her.
Here's her skeleton (Oooo rainbow colored), including a long chain of joints to control her braid

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